Default Keybindings
Actions marked
- have no default binding on that input type. Open Menu starts on Tab; Click Teleport, Cursor Zoom, Cursor Tools, and Entity Inspector cursor hold default to Left Alt where their popup exposes a cursor bind. Other shortcut actions start unbound so you can assign them intentionally.
Configure a Bind
1
Open Everest controls
From Celeste’s mod options, open the Everest keyboard or controller configuration screen.
2
Find the Akron action
Search or scroll to the Akron action you want to change, such as the overlay toggle, retry, StartPos set/load, freeze, hitboxes, or inspector actions.
3
Assign the new input
Bind the key or controller input. Avoid using inputs already mapped to Celeste movement, pause, confirm, or other critical mod actions.
4
Test in a non-submission context
Test the bind in casual or room-lab play before using it in a clean or proof-oriented attempt.
Keyboard and Controller Inputs
Akron uses Celeste/Everest binding primitives where possible:- Built-in Akron hotkeys use Everest
ButtonBindingsettings. - Overlay row custom bindings accept keyboard chords such as
LeftControl+LeftShift+D. - Binding capture preserves side-specific modifiers such as
RightAlt,RightShift, andRightShift+F1. - Overlay row custom bindings can also use controller buttons, stored with an explicit value such as
Button:LeftShoulder.
LB, RB, and DPad Left. Multi-button controller combinations are not part of the current binding model.
Bind Recovery
If the overlay bind is unknown:- Open Everest controls from Celeste’s menus and search for Akron actions.
- Temporarily disable other mods if a bind conflict prevents input from reaching Akron.
- Check Everest logs if the bind appears configured but Akron never receives it.