| Auto Kill | Map-time threshold | Kill the attempt when current map time reaches the configured threshold. | Cheat |
| Auto Kill | Selected areas | Kill the attempt when Madeline enters selected rectangles. | Cheat |
| Auto Kill | Draw areas | Draw selected Auto Kill rectangles below the Akron menu. | Cheat |
| Auto Kill | Conditions section | Expand optional area-only filters for speed ranges, movement direction, dash count, grounded/airborne state, player state, and inverted matching. | Cheat |
| Auto Kill | Speed ranges | Only trigger selected-area kills while Madeline’s total, horizontal, or vertical absolute speed is inside configured ranges. | Cheat |
| Auto Kill | Movement direction | Only trigger selected-area kills while Madeline is moving left, right, up, down, or still on an axis. | Cheat |
| Auto Kill | Dash count | Only trigger selected-area kills while Madeline has the configured current dash count. | Cheat |
| Auto Kill | Grounded/airborne | Only trigger selected-area kills while Madeline is grounded or airborne. | Cheat |
| Auto Kill | Player state | Only trigger selected-area kills while Madeline’s internal player state id matches the configured value. | Cheat |
| Auto Kill | Invert conditions | Trigger selected-area kills when enabled conditions fail instead of when they pass. | Cheat |
| Auto Kill | Clear areas | Remove all selected Auto Kill rectangles. | Cheat |
| Auto Deafen | Hotkey | Set the Discord Toggle Deafen hotkey Akron will press. | Regular clean |
| Auto Deafen | Test hotkey | Press the configured hotkey immediately. | Regular clean |
| Auto Deafen | Selected areas | Trigger deafen when Madeline enters selected rectangles. | Regular clean |
| Auto Deafen | Draw areas | Draw selected Auto Deafen rectangles below the Akron menu. | Regular clean |
| Auto Deafen | Clear areas | Remove all selected Auto Deafen rectangles and restore the Discord audio state if Akron believes Discord is deafened. | Regular clean |
| Respawn Time | Seconds | Configure the post-death respawn delay. | Regular clean |
| Respawn Time | Real time | Use real elapsed time so Akron’s timescale does not stretch or shrink the delay. | Regular clean |
| Pause Timer | Seconds | Configure how long gameplay is held after unpausing. | Cheat |
| Pause Timer | Remove pause darkening | Remove Celeste’s leftover pause darkening during the countdown. | Cheat |
| Lag Pauser | Threshold ms | Set the frame-time spike threshold that triggers the pause. | Goldberry/Hardlist clean |
| Lag Pauser | Recovery grace ms | Ignore frame-time spikes briefly after respawning or entering a room. | Goldberry/Hardlist clean |
| Lag Pauser | Repeat cooldown ms | Prevent repeated automatic pauses immediately after a lag pause. | Goldberry/Hardlist clean |
| Lag Pauser | Ignore SRT | When Speedrun Tool is loaded, skip the brief grace window after Speedrun Tool state-transition hooks so intentional load-state hitches do not count as Lag Pauser spikes. | Goldberry/Hardlist clean |
| Lag Pauser | Triggers | Show how many frame-time spikes triggered Lag Pauser. | Goldberry/Hardlist clean |
| Lag Pauser | Last spike | Show the duration of the most recent frame-time spike. | Goldberry/Hardlist clean |
| Lag Pauser | Reset threshold | Restore the default spike threshold. | Goldberry/Hardlist clean |
| Light Level | Percent | Set the lighting override percentage while Light Level is enabled. | Regular clean |
| Bloom Level | Percent | Set bloom suppression or amplification while Bloom Level is enabled. | Regular clean |
| Screen Tint | Opacity | Set screen tint opacity. | Regular clean |
| Screen Tint | Tint | Choose the screen tint color. | Regular clean |
| Deload Spinners | Seconds before deload | Configure spinner deload simulation timing. | Cheat |
| Show Hitboxes | Active only | Hide inactive entities from live hitbox rendering. | Cheat |
| Show Hitboxes | Hide player | Hide the player collider from live hitbox rendering. | Cheat |
| Show Hitboxes | Hazards | Draw spike, blade, and death-object hitboxes. | Cheat |
| Show Hitboxes | Solids | Draw solid collision boxes. | Cheat |
| Show Hitboxes | Triggers | Draw trigger areas. | Cheat |
| Show Hitboxes | Sync Hitboxes | Clear cached hitbox draw state and rebuild live hitboxes on the next frame. | Cheat |
| Show Hitboxes | Show Hitbox Trail | Draw recent player collision boxes behind Madeline. | Cheat |
| Show Hitboxes | Length | Set how many previous player hitbox positions are kept. | Cheat |
| Show Hitboxes | Trail % | Set maximum opacity for older hitbox trail samples. | Cheat |
| Show Hitboxes | Line | Set live hitbox outline thickness. | Cheat |
| Show Hitboxes | Black outline | Add a black contrast border behind colored hitbox lines. | Cheat |
| Show Hitboxes | Fill % | Set interior opacity for drawn hitboxes. | Cheat |
| Show Hitboxes | Player | Set Madeline/player hitbox color. | Cheat |
| Show Hitboxes | Solids color | Set solid collision grid color. | Cheat |
| Show Hitboxes | Hazards color | Set spike, blade, and death-object color. | Cheat |
| Show Hitboxes | Triggers color | Set trigger area color. | Cheat |
| Show Hitboxes | Other | Set fallback color for other collidable entities. | Cheat |
| Show Hitboxes | Reset style | Restore Akron’s default hitbox style. | Cheat |
| Show Hitbox Trail | Length | Set how many recent player collision boxes are kept. | Cheat |
| Show Hitbox Trail | Opacity | Set hitbox trail opacity. | Cheat |
| Show Hitboxes On Death | All hitboxes | During the death window, draw the regular hitbox set using Show Hitboxes settings. | Regular clean |
| Show Hitboxes On Death | Player marker | Mark Madeline’s recorded death position even when All hitboxes is active or Hide player is enabled. | Regular clean |
| Show Hitboxes On Death | Death object | Set the last recorded death-object hitbox color. | Regular clean |
| Show Hitboxes On Death | Player marker color | Set the last recorded player-position marker color. | Regular clean |