| Codec | Quality | Set simple encoder quality target before fine-tuning bitrate or rate control. | Goldberry/Hardlist clean |
| Codec | Rate ctrl | Choose encoder rate-control mode for quality, file size, or lossless output. | Goldberry/Hardlist clean |
| Codec | Keyframe | Set seconds between keyframes, or 0 to let the encoder decide. | Goldberry/Hardlist clean |
| Codec | Dropped-frame warning | Show a warning when the recorder cannot capture frames at the configured cadence. | Goldberry/Hardlist clean |
| Colorspace Args | FFmpeg filter | Set optional FFmpeg video-filter colorspace arguments. | Goldberry/Hardlist clean |
| Replay Settings | Start Replay Buffer | Start rolling replay capture for the current game scene. | Goldberry/Hardlist clean |
| Replay Settings | Stop | Stop rolling replay capture. | Goldberry/Hardlist clean |
| Replay Settings | Save | Save the current replay buffer window. | Goldberry/Hardlist clean |
| Replay Settings | Buffer | Set seconds of rolling FFmpeg segments kept available for manual replay saves. | Goldberry/Hardlist clean |
| Replay Settings | Auto-start | Choose whether replay capture starts manually, in levels, or everywhere. | Goldberry/Hardlist clean |
| Replay Settings | Bind save key | Set the key used to save the replay buffer without opening the overlay. | Goldberry/Hardlist clean |
| Replay Settings | Clear | Clear only the custom replay-buffer save binding. | Goldberry/Hardlist clean |
| Output | Output folder | Choose where recordings and clips are written. | Goldberry/Hardlist clean |
| Output | Filename template | Configure clip filename tokens. | Goldberry/Hardlist clean |
| Output | Container | Choose MKV, MP4, MOV, or WebM output container. | Goldberry/Hardlist clean |
| Output | Auto remux | Keep the crash-resistant capture target and produce an MP4 share copy after recording. | Goldberry/Hardlist clean |
| Output | Sort clips | Set saved clip browser grouping preference. | Goldberry/Hardlist clean |
| Output | Filter clips | Set saved clip browser filter preference. | Goldberry/Hardlist clean |
| Audio | Full mix track | Record the mixed game-audio track. | Goldberry/Hardlist clean |
| Audio | Music track | Record an isolated music track when the backend can provide it. | Goldberry/Hardlist clean |
| Audio | SFX track | Record an isolated sound-effects track when the backend can provide it. | Goldberry/Hardlist clean |
| Audio | Ambience track | Record an isolated ambience track when the backend can provide it. | Goldberry/Hardlist clean |
| Audio | Record muted audio | Capture game audio even when in-game playback is muted, when supported. | Goldberry/Hardlist clean |
| Audio | Mix | Set full-mix recording volume percentage. | Goldberry/Hardlist clean |
| Audio | Music | Set music track recording volume percentage. | Goldberry/Hardlist clean |
| Audio | SFX | Set SFX track recording volume percentage. | Goldberry/Hardlist clean |
| Audio | Amb | Set ambience track recording volume percentage. | Goldberry/Hardlist clean |
| Clip Triggers | Last death | Auto-save a clip around the latest death trigger. | Goldberry/Hardlist clean |
| Clip Triggers | Respawn to death | Auto-save clips from respawn through the next death. | Goldberry/Hardlist clean |
| Clip Triggers | Room entry to clear | Auto-save clips from room entry through a clear. | Goldberry/Hardlist clean |
| Clip Triggers | Checkpoint clear | Auto-save clips when a checkpoint is cleared. | Goldberry/Hardlist clean |
| Clip Triggers | Berry collect | Auto-save clips when a berry is collected. | Goldberry/Hardlist clean |
| Clip Triggers | Golden death | Auto-save clips when a golden attempt dies. | Goldberry/Hardlist clean |
| Clip Triggers | Pre-roll | Set seconds included before event-based clip triggers. | Goldberry/Hardlist clean |
| Clip Triggers | Post-roll | Set seconds included after event-based clip triggers. | Goldberry/Hardlist clean |